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Champions Of Krynn Clue Book, AD&D SSI, Dungeons & Dragons
Appearance: A bit worn/warped/slight damage
Description:
============
Similar to pictured, Champions Of Kyynn Clue Book. This is the companion book and is applicable to all versions of the game: Amiga, Apple II, Commodore 64, DOS, and PC-98.
Warranty and Returns:
=====================
We understand that there may be compatibility issues, space constraints, or it just doesn’t look perfect. This item can be returned within 14-days for ANY reason. However, shipping to and from is not refundable.
Shipping:
=========
- Other shipping methods are available – contact us for details.
- Combined shipping is available for most items – contact us for details.
- Local pickup is also available at no cost.
About Us:
=========
The Computer Preservation Group is dedicated to the preservation of historical computers. To help fund ongoing operations, select items are made available. To learn more, please visit our website: www.computerpreservation.com. Thank you for your support!
Stock#:C2412.PV#.33
Details from http://www.mobygames.com/game/champions-of-krynn:
The War of the Lance is over, the dragon armies have been defeated. But evil has not left Krynn. In northeastern Ansalon, outposts of the Knights of Solamnia remain to guard the fragile peace. Your party of adventurers is hired to carry out missions for the Knights. On your first mission, you stumble upon Draconians, long believed to have left the area. What are their plans? On your travels you have to face dangers in many dungeons and towns and might even meet some of the legendary Heroes of the Lance.
Champions of Krynn is the first of SSI's "gold box" games set in the AD&D world of Dragonlance, with all the usual features: first-person view and movement in dungeons, towns and outposts, overland travel on a map of the area and tactical turn-based combat from a top-down perspective.
As the first game set in Krynn, it has several features unique to that setting: In character races, one can choose from Kender, Silvanesti or Qualinesti Elves and Mountain or Hill Dwarves in addition to humans and half-elves. Special character classes include Solamnic Knights, clerics of the major deities of Krynn and mages of either the Red or the White Robe. The deities grant special spells and powers to their respective clerics. Red and White mages have access to different spells and the phases of the moons of Krynn affect their spellcasting abilities.
Published by
Strategic Simulations, Inc.
Developed by
Strategic Simulations, Inc.
Released
1990
Platforms
Amiga, Apple II, Commodore 64, DOS, PC-98
Genre
Role-Playing (RPG)
Perspective
1st-person
Pacing
Turn-based
Setting
Fantasy
Misc
Licensed
Description:
============
Similar to pictured, Champions Of Kyynn Clue Book. This is the companion book and is applicable to all versions of the game: Amiga, Apple II, Commodore 64, DOS, and PC-98.
Warranty and Returns:
=====================
We understand that there may be compatibility issues, space constraints, or it just doesn’t look perfect. This item can be returned within 14-days for ANY reason. However, shipping to and from is not refundable.
Shipping:
=========
- Other shipping methods are available – contact us for details.
- Combined shipping is available for most items – contact us for details.
- Local pickup is also available at no cost.
About Us:
=========
The Computer Preservation Group is dedicated to the preservation of historical computers. To help fund ongoing operations, select items are made available. To learn more, please visit our website: www.computerpreservation.com. Thank you for your support!
Stock#:C2412.PV#.33
Details from http://www.mobygames.com/game/champions-of-krynn:
The War of the Lance is over, the dragon armies have been defeated. But evil has not left Krynn. In northeastern Ansalon, outposts of the Knights of Solamnia remain to guard the fragile peace. Your party of adventurers is hired to carry out missions for the Knights. On your first mission, you stumble upon Draconians, long believed to have left the area. What are their plans? On your travels you have to face dangers in many dungeons and towns and might even meet some of the legendary Heroes of the Lance.
Champions of Krynn is the first of SSI's "gold box" games set in the AD&D world of Dragonlance, with all the usual features: first-person view and movement in dungeons, towns and outposts, overland travel on a map of the area and tactical turn-based combat from a top-down perspective.
As the first game set in Krynn, it has several features unique to that setting: In character races, one can choose from Kender, Silvanesti or Qualinesti Elves and Mountain or Hill Dwarves in addition to humans and half-elves. Special character classes include Solamnic Knights, clerics of the major deities of Krynn and mages of either the Red or the White Robe. The deities grant special spells and powers to their respective clerics. Red and White mages have access to different spells and the phases of the moons of Krynn affect their spellcasting abilities.
Published by
Strategic Simulations, Inc.
Developed by
Strategic Simulations, Inc.
Released
1990
Platforms
Amiga, Apple II, Commodore 64, DOS, PC-98
Genre
Role-Playing (RPG)
Perspective
1st-person
Pacing
Turn-based
Setting
Fantasy
Misc
Licensed





